Some of my software

PPC Game (Simple example of PPC game-making)

Merely an example of game-making for Pocket PC to show people how to output sprites and handle video/audio output on this platform. Here is my step-by-step tutorial of making this app (russian language, thanks maskin for publishing it). Some ARM assembler knowledge will be needed to understand how to handle different resolutions, prepare videobuffers, output sprites or text, make alpha-blending and so on..
You can compile .exe with CeGCC (or MS EmVC 2003). But making correct image files will be more complicated. Program can't use .png's from /images folder. You must convert them with .php scripts first. I already forgot how to do it correctly - check .php scripts inside /images folder by yourself.

Installation:

Unpack archive somewhere on your PPC and run Test1.exe. To exit - tap left upper corner of the screen.

Files:

ppcgame.zip  (~1.4Mb, binaries, Windows Mobile (VGA/QVGA), ARM)

ppcgame_src.zip  (~3.2Mb, sources, MS EmVC 2003)

ppcgame_src_cegcc.zip  (~4.9Mb, sources, CeGCC)

ppcgame_ship.zip  (~0.3Mb, Blender model for main ship, w/o textures)

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